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Use ;noreach to disable. '[109] looprtool -- Loop removes mesh of your tool/loop block tools'. "; if string.sub(msg, 1, 7) == (prefix.."reach ") then, v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(msg, 8))), if string.sub(msg, 1, 8) == (prefix.."noreach") then. .. rmtfnctn:GetFullName() .. " | RemoteFunction"), print(" game." "; if string.sub(msg, 1, 6) == (prefix.."view ") then, if game:GetService("Players")[v.Name].Character.Humanoid then, game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Humanoid, if string.sub(msg, 1, 7) == (prefix.."unview") then, game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid, if string.sub(msg, 1, 6) == (prefix.."goto ") then, if string.sub(msg, 1, 4) == (prefix.."fly") then, repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild('HumanoidRootPart') and lplayer.Character:FindFirstChild('Humanoid'), local T = lplayer.Character.HumanoidRootPart, local CONTROL = {F = 0, B = 0, L = 0, R = 0}, local lCONTROL = {F = 0, B = 0, L = 0, R = 0}, local BV = Instance.new('BodyVelocity', T), BG.maxTorque = Vector3.new(9e9, 9e9, 9e9), lplayer.Character.Humanoid.PlatformStand = true, if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then, elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then, if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then, BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED, lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}, elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then, BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED, BG.cframe = workspace.CurrentCamera.CoordinateFrame, lplayer.Character.Humanoid.PlatformStand = false, if string.sub(msg, 1, 6) == (prefix.."unfly") then, if string.sub(msg, 1, 6) == (prefix.."chat ") then, game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(msg, 7)), "All"), if string.sub(msg, 1, 6) == (prefix.."spam ") then, if string.sub(msg, 1, 7) == (prefix.."unspam") then, if string.sub(msg, 1, 10) == (prefix.."spamwait ") then, if string.sub(msg, 1, 8) == (prefix.."pmspam ") then, if string.sub(msg, 1, 9) == (prefix.."unpmspam") then, if string.sub(msg, 1, 9) == (prefix.."cfreeze ") then, for i,v in pairs(GetPlayer(string.sub(msg, 10))) do, if string.sub(msg, 1, 11) == (prefix.."uncfreeze ") then, for i,v in pairs(GetPlayer(string.sub(msg, 12))) do, v.Character["Right Leg"].Anchored = false, v.Character["Right Arm"].Anchored = false, if string.sub(msg, 1, 9) == (prefix.."unlockws") then, local a = game:GetService("Workspace"):getChildren(). "; if string.sub(msg, 1, 8) == (prefix.."loadpos") then, lplayer.Character.HumanoidRootPart.CFrame = saved, if string.sub(msg, 1, 6) == (prefix.."bang ") then, Anim2.AnimationId = "rbxassetid://148840371", local track2 = lplayer.Character.Humanoid:LoadAnimation(Anim2), if string.sub(msg, 1, 7) == (prefix.."unbang") then, if string.sub(msg, 1, 10) == (prefix.."bringmod ") then, for i,ch in pairs(obj:GetDescendants()) do, ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame, ch.CFrame = lplayer.Character["Left Leg"].CFrame, ch.CFrame = lplayer.Character["Right Leg"].CFrame, ch.CFrame = lplayer.Character["Head"].CFrame, if string.sub(msg, 1, 8) == (prefix.."respawn") then, local mod = Instance.new('Model', workspace) mod.Name = 're '..lplayer.Name, local hum = Instance.new('Humanoid', mod), local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1, if string.sub(msg, 1, 9) == (prefix.."shutdown") then, game:GetService'RunService'.Stepped:Connect(function(), for i,v in pairs(game:GetService'Players':GetPlayers()) do, if v.Character ~= nil and v.Character:FindFirstChild'Head' then, for _,x in pairs(v.Character.Head:GetChildren()) do, if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end, if string.sub(msg, 1, 8) == (prefix.."delobj ") then, for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do, if string.sub(msg, 1, 8) == (prefix.."getplrs") then, for i,v in pairs(game:GetService("Players"):GetPlayers())do.

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